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{{Hero_Card_Done|stars = 4|name = Angel|element = +35% vs Dark units|unique_proparbility_1 = Flying; Takes less damage from non-ranged attack.|unique_proparbility_2 = Spell Caster; Does extra damage to Magical.|party_size = 8|max_level = 60|able_to_evolve = Yes|leader_skill = Open Skies II |
{{Hero_Card_Done|stars = 4|name = Angel|element = +35% vs Dark units|unique_proparbility_1 = Flying; Takes less damage from non-ranged attack.|unique_proparbility_2 = Spell Caster; Does extra damage to Magical.|party_size = 8|max_level = 60|able_to_evolve = Yes|leader_skill = Open Skies II |
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− | 21 will also give |
+ | 21 will also give flying Heroes 2 extra skill energy.|skill = Silence! II |
Silence single enemy for next 4 turns and +1 skill energy to allies. Cooldown 12.|combo_skill = Fallen Wrath |
Silence single enemy for next 4 turns and +1 skill energy to allies. Cooldown 12.|combo_skill = Fallen Wrath |
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− | Reduce single enemies HP by 30%, Ignores element and defense, Cooldown 14.}} |
+ | Reduce single enemies HP by 30%, Ignores element and defense, Cooldown 14.}}~''Angels'' are celestial beings that act as divine messengers of Gods. |
{| class="article-table" |
{| class="article-table" |
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!Max |
!Max |
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== '''''Combo Skill''''' == |
== '''''Combo Skill''''' == |
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− | ~'' |
+ | ~''Angle'' teams up with [[Succubus]] to do percent damage. |
== '''''Evolution''''' == |
== '''''Evolution''''' == |
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− | ~This is '' |
+ | ~This is ''Angle's'' basic from. |
− | [[Category:Farm]] |